MenuLoader v0.4
sebi | 7. August 2008->
Marcan und Bushing brachten ein Tool raus, was man wie die Systemenü Hacks von Credia benutzen kann. Dabei wird aber nicht auf den NAND zugegriffen und ist daher ungefährlich. Der Nachteil daran ist, dass es immer geladen werden muss um die Patches zu nutzen. Dies ist nur eine Testversion!
Die Features sind:
- es ist mit jeden System Menü kompatibel
- man kann das System Menü mit einen IOS nach Wahl starten
- Region Free für Kanäle
- Region Free für Discs (funktionierte bei mir nicht und laut Marcan wurde es nicht getestet)
- das Blockieren des Sicherheits Hinweises
- die Hintergrund Melodie abzuschalten
- debug Patches via USB Gecko
Beachtet das das instalieren von Updates von Importen zu einen Brick führt!
Release Notes:
menuloaderv0.4, dynamic system menu patcher
DOES NOT touch NAND, DOES NOT install anything, the patches are ONLY applied when used and dissapear on reset or on returning to the menu after using a game or channel
I will release a more polished version with source code later, but I am posting this version so the patches can start being tested. I haven’t fully checked they all work properly (as a whole, the regionfree one has not been tested since I have a chip and haven’t had time to remove it to check). But come on, since it’s dynamic, nothing can happen either, with one exception:
I DO NOT RECOMMEND UPDATING USING A MENU LOADED IN THIS WAY. For starters, because the same warnings are applied than when using regionfree with a modchip (if you put a disc from another region and it updates, semibrick).
It should be compatible with a wide gamma of system menus. Contrary to crediar’s patcher, this one is based on signatures and scans the whole menu. I have tried avoiding instructions with offsets when creating the signatures, with which is likely that it works directly with most (or all) menu versions, including future.
Some patch ideas are based on crediar’s (the music for instance), but the patches I have developed independently (actually, before it was out).
Note: to use the debug patches you need an USBGecko on slot 2 and a terminal client running on the PC. If you do not run the application, it will hang attempting to send data (can also be used as “remote pause” for the menu - close and it pauses, open and it continues XD). With the “more debug” patch there’s a lot of crap right now because of the wiimote (WPADSetSamplingCallback) - I will clean that up in a future version, but for now it’s easier to remove on the PC (on linux, cat /dev/ttyUSB0 | grep -v WPAD).
The patches are pretty easy to make, so some curious things could be done.

















































